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Scenes
General
Competition
Fillers
Setup
Walks you through the room, what fixtures you have and how they are laid out, then works out every DMX address and prints the list to set on the fixtures themselves.
Room size — metres (width × depth × height)
××
Fixtures spread evenly along the truss unless a card gives one a position of its own. The truss hangs at a fixed fraction of the room's height and can't be longer than the room is wide. Floor fixtures — foggers, hazers — stand on the deck downstage of it.
Console
Serial link: not connected — click Connect above.
Quick tests
All channels FULL forces every channel to 255 (ignores addressing/colour wheel) — if the fixture still does nothing, it's power, DMX wiring, the shield jumper, or the fixture's mode/address, not the software.
Channel walk
Drive one raw DMX channel to find what it does / confirm the address. Each card in Setup shows the channel range its fixture occupies.
0
Wheel probe — map a colour / gobo wheel
Steps one moving head's colour or gobo channel so you can write down what actually appears. Work up from 0 and note the value where each new colour starts — those readings become the head's wheel table in js/fixture.js.